//------------------------------------------------------------------------------
// File: DllEntry.cpp
//
// Desc: DirectShow base classes - implements classes used to support dll
//       entry points for COM objects.
//
// Copyright (c) 1992-2001 Microsoft Corporation.  All rights reserved.
//------------------------------------------------------------------------------
#define POINTER_64

#include <streams.h>
#include <initguid.h>

#ifdef DEBUG
#ifdef UNICODE
#ifndef _UNICODE
#define _UNICODE
#endif // _UNICODE
#endif // UNICODE

#include <tchar.h>
#endif // DEBUG

extern CFactoryTemplate g_Templates[];
extern int g_cTemplates;

HINSTANCE g_hInst;
DWORD     g_amPlatform;     // VER_PLATFORM_WIN32_WINDOWS etc... (from GetVersionEx)
OSVERSIONINFO g_osInfo;

//
// an instance of this is created by the DLLGetClassObject entrypoint
// it uses the CFactoryTemplate object it is given to support the
// IClassFactory interface

class CClassFactory : public IClassFactory, public CBaseObject {

    private:
    const CFactoryTemplate *const m_pTemplate;

    ULONG m_cRef;

    static int m_cLocked;
    public:
    CClassFactory(const CFactoryTemplate *);

    // IUnknown
    STDMETHODIMP QueryInterface(REFIID riid, void ** ppv);
    STDMETHODIMP_(ULONG)AddRef();
    STDMETHODIMP_(ULONG)Release();

    // IClassFactory
    STDMETHODIMP CreateInstance(LPUNKNOWN pUnkOuter, REFIID riid, void **pv);
    STDMETHODIMP LockServer(BOOL fLock);

    // allow DLLGetClassObject to know about global server lock status
    static BOOL IsLocked() {
        return (m_cLocked > 0);
    };
};

// process-wide dll locked state
int CClassFactory::m_cLocked = 0;

CClassFactory::CClassFactory(const CFactoryTemplate *pTemplate)
: CBaseObject(NAME("Class Factory"))
, m_cRef(0)
, m_pTemplate(pTemplate) {
}


STDMETHODIMP
CClassFactory::QueryInterface(REFIID riid,void **ppv) {
    CheckPointer(ppv,E_POINTER)
    ValidateReadWritePtr(ppv,sizeof(PVOID));
    *ppv = NULL;

    // any interface on this object is the object pointer.
    if((riid == IID_IUnknown) || (riid == IID_IClassFactory)) {
        *ppv = (LPVOID) this;
        // AddRef returned interface pointer
        ((LPUNKNOWN) *ppv)->AddRef();
        return NOERROR;
    }

    return ResultFromScode(E_NOINTERFACE);
}


STDMETHODIMP_(ULONG)
CClassFactory::AddRef() {
    return ++m_cRef;
}

STDMETHODIMP_(ULONG)
CClassFactory::Release() {
    if(--m_cRef == 0) {
        delete this;
        return 0;
    }
    else {
        return m_cRef;
    }
}

STDMETHODIMP
CClassFactory::CreateInstance(
    LPUNKNOWN pUnkOuter,
    REFIID riid,
    void **pv) {
    CheckPointer(pv,E_POINTER)
    ValidateReadWritePtr(pv,sizeof(void *));

    /* Enforce the normal OLE rules regarding interfaces and delegation */

    if(pUnkOuter != NULL) {
        if(IsEqualIID(riid,IID_IUnknown) == FALSE) {
            return ResultFromScode(E_NOINTERFACE);
        }
    }

    /* Create the new object through the derived class's create function */

    HRESULT hr = NOERROR;
    CUnknown *pObj = m_pTemplate->CreateInstance(pUnkOuter, &hr);

    if(pObj == NULL) {
        if(SUCCEEDED(hr)) {
            hr = E_OUTOFMEMORY;
        }
        return hr;
    }

    /* Delete the object if we got a construction error */

    if(FAILED(hr)) {
        delete pObj;
        return hr;
    }

    /* Get a reference counted interface on the object */

    /* We wrap the non-delegating QI with NDAddRef & NDRelease. */
    /* This protects any outer object from being prematurely    */
    /* released by an inner object that may have to be created  */
    /* in order to supply the requested interface.              */
    pObj->NonDelegatingAddRef();
    hr = pObj->NonDelegatingQueryInterface(riid, pv);
    pObj->NonDelegatingRelease();

    /* Note that if NonDelegatingQueryInterface fails, it will  */
    /* not increment the ref count, so the NonDelegatingRelease */
    /* will drop the ref back to zero and the object will "self-*/
    /* destruct".  Hence we don't need additional tidy-up code  */
    /* to cope with NonDelegatingQueryInterface failing.        */

    if(SUCCEEDED(hr)) {
        ASSERT(*pv);
    }

    return hr;
}

STDMETHODIMP
CClassFactory::LockServer(BOOL fLock) {
    if(fLock) {
        m_cLocked++;
    }
    else {
        m_cLocked--;
    }
    return NOERROR;
}


// --- COM entrypoints -----------------------------------------

//called by COM to get the class factory object for a given class
STDAPI
DllGetClassObject(
    REFCLSID rClsID,
    REFIID riid,
    void **pv) {
    if(!(riid == IID_IUnknown) && !(riid == IID_IClassFactory)) {
        return E_NOINTERFACE;
    }

    // traverse the array of templates looking for one with this
    // class id
    for(int i = 0; i < g_cTemplates; i++) {
        const CFactoryTemplate * pT = &g_Templates[i];
        if(pT->IsClassID(rClsID)) {

            // found a template - make a class factory based on this
            // template

            *pv = (LPVOID) (LPUNKNOWN) new CClassFactory(pT);
            if(*pv == NULL) {
                return E_OUTOFMEMORY;
            }
            ((LPUNKNOWN)*pv)->AddRef();
            return NOERROR;
        }
    }
    return CLASS_E_CLASSNOTAVAILABLE;
}

//
//  Call any initialization routines
//
void
DllInitClasses(BOOL bLoading) {
    int i;

    // traverse the array of templates calling the init routine
    // if they have one
    for(i = 0; i < g_cTemplates; i++) {
        const CFactoryTemplate * pT = &g_Templates[i];
        if(pT->m_lpfnInit != NULL) {
            (*pT->m_lpfnInit)(bLoading, pT->m_ClsID);
        }
    }

}

// called by COM to determine if this dll can be unloaded
// return ok unless there are outstanding objects or a lock requested
// by IClassFactory::LockServer
//
// CClassFactory has a static function that can tell us about the locks,
// and CCOMObject has a static function that can tell us about the active
// object count
STDAPI
DllCanUnloadNow() {
    DbgLog((LOG_MEMORY,2,TEXT("DLLCanUnloadNow called - IsLocked = %d, Active objects = %d"),
        CClassFactory::IsLocked(),
        CBaseObject::ObjectsActive()));

    if(CClassFactory::IsLocked() || CBaseObject::ObjectsActive()) {
        return S_FALSE;
    }
    else {
        return S_OK;
    }
}


// --- standard WIN32 entrypoints --------------------------------------


extern "C" BOOL WINAPI DllEntryPoint(HINSTANCE, ULONG, LPVOID);

BOOL WINAPI
DllEntryPoint(HINSTANCE hInstance, ULONG ulReason, LPVOID pv) {
#ifdef DEBUG
    extern bool g_fDbgInDllEntryPoint;
    g_fDbgInDllEntryPoint = true;
#endif

    switch(ulReason) {

        case DLL_PROCESS_ATTACH:
            DisableThreadLibraryCalls(hInstance);
#ifdef DEBUG
            DbgInitialise(hInstance);
#endif

            {
                // The platform identifier is used to work out whether
                // full unicode support is available or not.  Hence the
                // default will be the lowest common denominator - i.e. N/A
                g_amPlatform = VER_PLATFORM_WIN32_WINDOWS; // win95 assumed in case GetVersionEx fails

                g_osInfo.dwOSVersionInfoSize = sizeof(g_osInfo);
                if(GetVersionEx(&g_osInfo)) {
                    g_amPlatform = g_osInfo.dwPlatformId;
                }
                else {
                        DbgLog((LOG_ERROR, 1, TEXT("Failed to get the OS platform, assuming Win95")));
                }
            }

            g_hInst = hInstance;
            DllInitClasses(TRUE);
            break;

        case DLL_PROCESS_DETACH:
            DllInitClasses(FALSE);

#ifdef DEBUG
            if(CBaseObject::ObjectsActive()) {
                DbgSetModuleLevel(LOG_MEMORY, 2);
                TCHAR szInfo[512];
                extern TCHAR m_ModuleName[];     // Cut down module name

                TCHAR FullName[_MAX_PATH];      // Load the full path and module name
                TCHAR *pName;                   // Searches from the end for a backslash

                GetModuleFileName(NULL,FullName,_MAX_PATH);
                pName = _tcsrchr(FullName,'\\');
                if(pName == NULL) {
                    pName = FullName;
                }
                else {
                        pName++;
                }

                DWORD cch = wsprintf(szInfo, TEXT("Executable: %s  Pid %x  Tid %x. "),
                    pName, GetCurrentProcessId(), GetCurrentThreadId());

                wsprintf(szInfo+cch, TEXT("Module %s, %d objects left active!"),
                    m_ModuleName, CBaseObject::ObjectsActive());
                DbgAssert(szInfo, TEXT(__FILE__),__LINE__);

                // If running remotely wait for the Assert to be acknowledged
                // before dumping out the object register
                DbgDumpObjectRegister();
            }
            
            DbgTerminate();
#endif
            break;
    }

#ifdef DEBUG
    g_fDbgInDllEntryPoint = false;
#endif
    return TRUE;
}



